Benutzer:Aeroid/Boing-Ball-Demo

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Start screen of the later PAL-aware variant (15-row wall, 4-row-floor) switched to foreground (no dragged down WB Screen)

Q113517043

Quellen[Bearbeiten | Quelltext bearbeiten]

    • no OS to see at CES'84

Development[Bearbeiten | Quelltext bearbeiten]

  • Different variants before CES
  • Shown was a simple V-bounce (How was Multi Tasking shown??? WB-prototype?)
  • Sound sample added afterwards?
  • H-bounce added after the CES
  • two main versions
    • Slow / 15 rows
      • 15x15 Grid
      • 3 rows of "floor" tiles
      • Starting middle (H&V) of the screen
      • 3.8s bounces
      • Ball never reaches top 3 rows
    • Double Speed / 12 rows
      • 15x12 Grid
      • 3 rows of "floor" tiles
      • Starting top of Ball in top row
      • 1.9s bounces

Releases[Bearbeiten | Quelltext bearbeiten]

  • "bukkake.fi/boing.lha
    • Boing 26340 bytes, 27-Feb-07
    • boing.samples 24706 bytes, 27-Feb-07
    • Boing.info 234 bytes, 27-Feb-07
    • Double Speed
      • NTSC: 1.6s / 12+3 rows
      • PAL: 1.8s / 12+3 rows
  • "First Demos" (Cloanto / Amiga Forever)
    • based on WB1.3
    • Boing 7684 bytes, 08-Jul-89, (crunched)
    • boing.samples 24706 bytes, 08-Jul-89
    • Boing.info 234 bytes, 12-Feb-04
    • Double Speed
      • NTSC: 1.6s / 12+3 rows
      • PAL: 1.9s / 12+3 rows
  • "WorkbenchDemos/animations" (SCA) https://www.sca.ch/amiga/guests/boing.html
    • based on WB1.2 (1986, dirs dated 24-Dec-86, .info 03-Mar-88)
    • boing! 21872 bytes, 24-Dec-86
    • boing.samples 24706 bytes, 24-Dec-86
    • boing.info 234 bytes, 24-Dec-86
    • Slow
      • NTSC: 3.2s / 12+3 rows
      • PAL: 3.8s / 15+4 rows
  • "Boing/Boing Demo"
    • Boing 7988 bytes, 08-Apr-96
    • Boing.Samples 24706 bytes, 08-Apr-96
    • Slow
    • Starts in foreground
      • NTSC: 3.4s / 12+3 rows
      • PAL: 3.8s / 15+4 rows

Details[Bearbeiten | Quelltext bearbeiten]

  • Starts / pauses on left click
  • Grid is slightly offset to the right
  • Ball bounces from left wall
  • Ball bounces from right wall offset by shadow width

Features[Bearbeiten | Quelltext bearbeiten]

  • Multitasking
  • Workbench fully performing in FB (hires 640x480 4colors)
  • Boing ball starting on BG hidden Screen
  • different Screen resolution in BG (lowres 320x240 32colors)
  • limited use of CPU for just bounce angle calculation
  • mostly relying on custom chips
  • combination of H-&V-Scrolling of bitplanes and color-cycling

Industry[Bearbeiten | Quelltext bearbeiten]

  • Commordore introduced the 264 at same CES
  • Apple Macintosh announced two weeks later 1984-01-22

Bouncing Ball Demos[Bearbeiten | Quelltext bearbeiten]

  • The Whirlwind Bouncing Ball 1950

1949–1950, Charley Adama created a “Bouncing Ball” program for MIT’s Whirlwind computer https://www.youtube.com/watch?v=KH0tcv3nEQI&t=659s

https://www.youtube.com/watch?v=d8SQQqyazKo https://www.retrogamedeconstructionzone.com/2021/07/the-whirlwind-bouncing-ball-simulator.html

  • MOS Technology VIC demo (1978?)