Benutzer:Aeroid/Boing-Ball-Demo
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Quellen[Bearbeiten | Quelltext bearbeiten]
- ZDFinfo 2017 https://www.youtube.com/watch?v=0n446rCXtWo RJ Mical Ab Min 25
- night before last day of winter CES Jan 1984 (Wed January 4 to Sat January 7, 1984 ? )
- first version was just vertical movement
- later added Sound sampled w/ Apple II and horizontal movement
- Dale Luck Interview: https://www.youtube.com/watch?v=cJcO628yCcU
- https://www.google.de/books/edition/Early_Home_Computers/tC_ZpAyGwiMC?hl=en&gbpv=1&dq=consumer%20electronics%20show%201984%20amiga&pg=PA292&printsec=frontcover
- Bouncing Ball Demo VIC CES 1978 ?
- https://www.randelshofer.ch/animations/anims/robert_j_mical/boing3.ilbm.html
- https://news.ycombinator.com/item?id=12330689
- https://amiga.lychesis.net/artists/DaleLuck.html#Boing
- three Bitplanes
- Ball
- Grid
- Shadow
- Colorcycling 2x14 white/red
- three Bitplanes
- no OS to see at CES'84
Development[Bearbeiten | Quelltext bearbeiten]
- Different variants before CES
- Shown was a simple V-bounce (How was Multi Tasking shown??? WB-prototype?)
- Sound sample added afterwards?
- H-bounce added after the CES
- two main versions
- Slow / 15 rows
- 15x15 Grid
- 3 rows of "floor" tiles
- Starting middle (H&V) of the screen
- 3.8s bounces
- Ball never reaches top 3 rows
- Double Speed / 12 rows
- 15x12 Grid
- 3 rows of "floor" tiles
- Starting top of Ball in top row
- 1.9s bounces
- Slow / 15 rows
Releases[Bearbeiten | Quelltext bearbeiten]
- "bukkake.fi/boing.lha
- Boing 26340 bytes, 27-Feb-07
- boing.samples 24706 bytes, 27-Feb-07
- Boing.info 234 bytes, 27-Feb-07
- Double Speed
- NTSC: 1.6s / 12+3 rows
- PAL: 1.8s / 12+3 rows
- "First Demos" (Cloanto / Amiga Forever)
- based on WB1.3
- Boing 7684 bytes, 08-Jul-89, (crunched)
- boing.samples 24706 bytes, 08-Jul-89
- Boing.info 234 bytes, 12-Feb-04
- Double Speed
- NTSC: 1.6s / 12+3 rows
- PAL: 1.9s / 12+3 rows
- "WorkbenchDemos/animations" (SCA) https://www.sca.ch/amiga/guests/boing.html
- based on WB1.2 (1986, dirs dated 24-Dec-86, .info 03-Mar-88)
- boing! 21872 bytes, 24-Dec-86
- boing.samples 24706 bytes, 24-Dec-86
- boing.info 234 bytes, 24-Dec-86
- Slow
- NTSC: 3.2s / 12+3 rows
- PAL: 3.8s / 15+4 rows
- "Boing/Boing Demo"
- Boing 7988 bytes, 08-Apr-96
- Boing.Samples 24706 bytes, 08-Apr-96
- Slow
- Starts in foreground
- NTSC: 3.4s / 12+3 rows
- PAL: 3.8s / 15+4 rows
Details[Bearbeiten | Quelltext bearbeiten]
- Starts / pauses on left click
- Grid is slightly offset to the right
- Ball bounces from left wall
- Ball bounces from right wall offset by shadow width
Features[Bearbeiten | Quelltext bearbeiten]
- Multitasking
- Workbench fully performing in FB (hires 640x480 4colors)
- Boing ball starting on BG hidden Screen
- different Screen resolution in BG (lowres 320x240 32colors)
- limited use of CPU for just bounce angle calculation
- mostly relying on custom chips
- combination of H-&V-Scrolling of bitplanes and color-cycling
Industry[Bearbeiten | Quelltext bearbeiten]
- Commordore introduced the 264 at same CES
- Apple Macintosh announced two weeks later 1984-01-22
Bouncing Ball Demos[Bearbeiten | Quelltext bearbeiten]
- The Whirlwind Bouncing Ball 1950
1949–1950, Charley Adama created a “Bouncing Ball” program for MIT’s Whirlwind computer https://www.youtube.com/watch?v=KH0tcv3nEQI&t=659s
https://www.youtube.com/watch?v=d8SQQqyazKo https://www.retrogamedeconstructionzone.com/2021/07/the-whirlwind-bouncing-ball-simulator.html
- MOS Technology VIC demo (1978?)